Although we still do not know much about the next generation of consoles above the technical data, few companies are starting to show some progress or demonstrations that showcase what is developing in the years to come. True, EA and DICE have done the same using their Frostbite engine to look at the next generation and they have done something very difficult to catch properly in video games: hair.
It may seem strange that EA and DICE introduced their Frostbite graphics engine to the next generation of video hardware, however, as usual, as well as those presentations that included the dinosaur, a sequence at the bottom of the sea or even the face of Super Mario. That's why both the company and the studio have discovered what they have achieved with Frostbite, thinking of new video screens that will track new gaming consoles and PC experiences, and the results are impressive as they show remarkable progress in using the engine to solve something so complex, though perhaps not looks like a hair of character, which explains the progress they have for a new generation.
The videos featured by EA and DICE emphasize the use of Frostbite in order to achieve movements, volume and effects of melanin, something that is not possible with video game hardware of this generation.
What do you think about EA and DICE with Frostbite for the next generation?
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