I've tried PlayStation Classic for three hours of pure nostalgia. Includes a choice of 32-bit classics like Final Fantasy VII and Resident Evil: Director Cut, but its features are quite basic.
The PlayStation Classic will be sold on December 3rd for $ 100. It features 20 games of the first Sony console and includes two controls that are not Dual Shock, but the two cross brackets originally sold when the PlayStation came to trade in 1994. As with NES and SNES Classic Nintendo, the machine is small and the perfect replica of the original console. But unlike the Nintendo mini console, Sony uses a standard USB connection for control.
The PlayStation Classic also repeats the slight unpleasant feature of the Nintendo console: to return to the game selection menu, you have to go to the console and press the Reset button. The button that opened the CD tray on PlayStation also works in Classica; Used to change discs in games with several discs. And the power supply is still a power button.
Not all such systems are included and played properly imitate retro games but in my tests I jumped from game to game and the emulation seemed good enough. The games look and sound good, their pixels in the mid 90s give you the feeling that you can fill them with cheese. (The list of open source software licenses that can be accessed from the PlayStation Classic menu says it uses the open source PlayStation emulator PCSX ReARMed).
Some games look much better on the HD screen than others. Ridge Racer type 4, especially has a contagious effect in your texts that probably looked good on CRT TV but it's hard to read on modern television.
Interestingly, many PlayStation Classic games are European versions. When I opened Final Fantasy VII, for example, the welcome screen "Licensed by Sony Computer Entertainment of America" has appeared. But when I opened it Battle Arena Toshinden. Grand Theft Auto or Tekken 3, the screen is read "Licensed by Sony Computer Entertainment Europe". There are some small differences that can be detected in games, such as selecting a British flag in the menu if you want the Grand Theft Auto text to be displayed in English. (I'm not sure there are any major differences in the game).
PlayStation Classic allocates a virtual memory card separately for each game. When you exit the game you have saved and return to the menu, underneath each game is a memory card icon that allows you to view or delete saved data, as happened on the original PlayStation. The data saving icons that are displayed in this menu are exactly the same as in the original, so save them first Final Fantasy VII will be featured by Cloud, the other Barrett and so on.
I'm less impressed by how PlayStation Classic manages with its new "save anywhere" function. There is only one place of this kind for each game. When you press Reset, the game will automatically be saved in that slot. Launch the game, play a bit more and reset the reset and you will not be offered another storage slot. They will only ask you if you want to overwrite the game in that slot. Nintendo systems have four slots to store, the better.
"Basic" is probably the most accurate word that describes the PlayStation Classic. There is no option to change the display format or the graphic aspect. There is a QR Code to download the manual on the PlayStation website, but this did not work during the test. Then there is a screen saver option that will blink the TV after a few minutes. Even the game selection menu is quite utilitarian; there are no thematic songs or other add-ons that would awaken nostalgia.
Of course, the PlayStation Classic does its job. The command is excellent, identical to the original. The box itself is cute. The emulation is precise. The choice of games is … Well, your thinking about it may vary. If you want to make a hike of nostalgia and re-experience how the games were similar Siphon filter before the analog sticks came to Sony control, the PlayStation Classic will be here for a few days.