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Intel has begun to distribute modern, universal drivers for Windows 10



Intel has begun to distribute modern, universal drivers for Windows 10

This week, Intel announced the start of the distribution of a new type of driver package, Windows Modern Drivers, and the second name is Universal Windows Drivers (UWD). This set of integrated graphics management Intel HD Graphics, as the name suggests, is universal for all current Microsoft platforms – Universal Windows Platform (UWP), Windows 10 OS family, and Windows Server 2019.

Needless to say, Universal Windows Drivers is Microsoft's initiative. The bottom line is that you can create a suite of drivers for a wide range of devices, from embedded systems and tablets to mobile and desktop systems.

The universal driver consists of the following main components: basic driver, additional component packages, and additional hardware support software. The basic driver contains all basic functionality and general code, and optional packages can contain different optimizations and settings.

UWP drivers will be distributed through Windows Update and related software through the Windows Store.

With the release of October 2008, Windows Update, October 10, 2018 (version 1809), issuing UWP drivers has become a mandatory requirement for all hardware vendors. The first Intel UWD package for Windows 10 has a sequence number of 25.20.100.6444, supporting Skylake and the new generation of processors. Previous driver versions will be classified as Legacy, or recognized as outdated.

Important detail – In the future, Intel will only issue update drivers for Universal Windows Driver, ie Support for older processor models will end. In addition, Intel notes that after upgrading to the latest UWD driver version it is possible to return to the previous version, but is very discouraged because of the high risk of hindering stable system operation.

Among the main innovations of UWD 25.20.100.6444 support are new games Artifact and Farming Simulator 2019, as well as optimization and automatic adaptation for 12 previously released projects. There are also changes that reduce RAM consumption while using the OpenGL API, which increases the autonomy of laptops when using the screen refresh rate function, improving gameplay and application stability using the Volcano API. A complete list of changes is available in the Intel Press Release.

Source: Windowscentral and Intel


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