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How to create a Beer text effect in Adobe Photoshop



Image of the final product
What you will be creating

In this tutorial I'll show you how to create a beer text effect in Adobe Photoshop using layer styles, brushes, filters, and clipping masks.

For this tutorial, I chose the word "PROSIT!", A German word that means "Greetings!" in English.

If you like to use style text in your projects, there are many text effects available on GraphicRiver.

Tutorial Resources

The following resources were used during the production of this tutorial:

1. How to set the background

Step 1

Open Photoshop, go to File> New and set these preset details:

  • Width: 850px
  • Height: 500px
  • Resolution: 72px / inch
  • Color mode: 8 bit RGB color

Click on Create.

Create a document "data-src =" https://cms-assets.tutsplus.com/uploads/users/1412/posts/31541/image/00-document.jpg

Step 2

Go to File> Insert embedded …and choose wooden-floor-with-faint-coffee-background.jpg. Take a look Keep the proportions is Set the horizontal scale to 90%. Then move this image with the mouse so that its right and bottom edges intersect with the right and bottom edges of the document. Hit log into to place the image.

Enter the image "data-src =" https://cms-assets.tutsplus.com/uploads/users/1412/posts/31541/image/01-back.jpg

Step 3

Go to Level> New level of regulation> Curves and hit ok. In the level Property window, check Edit points to change the curve is then click anywhere near the white diagonal line to create a new point. For this point, set Entrance: 78 is Production: 12. Then click inside again to create the second point. Set the second point on Entrance: 216 is Production: 163.

Use the adjustment curves "data-src =" https://cms-assets.tutsplus.com/uploads/users/1412/posts/31541/image/02-back-curves.jpg

Step 4

Go to Layer> New Adjustment Layer> Hue / Saturation … and then hit ok. In the level Property window sets these values:

  • Hue: +3
  • Saturation: -56
  • Lightness: +5
Change hue and saturation "data-src =" https://cms-assets.tutsplus.com/uploads/users/1412/posts/31541/image/03-back-hue.jpg

Step 5

Select the Hue / saturation 1 layer, hold down Exchange is click the wooden-floor-with-blurred-Cafe level to select all three levels, then press Control-G create a group of these layers.

Group layers "data-src =" https://cms-assets.tutsplus.com/uploads/users/1412/posts/31541/image/04-back-group.jpg

2. How to install brushes and pattern

Step 1

Go to Edit> Defaults> Default Management … In Default typeto select Brushes, click To load…and choose bubbles-and-foam brushes.abr.

Install the brushes "data-src =" https://cms-assets.tutsplus.com/uploads/users/1412/posts/31541/image/06-load-brushes.jpg

Step 2

Go to Edit> Defaults> Default Management … In Default typeto select Patterns, click To load…and choose the noise.pat foam.

Install a template "data-src =" https://cms-assets.tutsplus.com/uploads/users/1412/posts/31541/image/05-load-pattern.jpg

3. How to create layers of text

Step 1

Choose the Type tool (T) and write "PROSIT!" Choose the Poetsen One font, and then go to Window> Character and set the character Dimension to 240 pt is tracking to -60.

Type the text "data-src =" https://cms-assets.tutsplus.com/uploads/users/1412/posts/31541/image/x001.jpg

Step 2

Go to Layer> Duplicate Layer …, name it Shadowand hit ok. To move this level below the PROSIT! layer, go to Layer> Arrange> Bring back.

Duplicate level "data-src =" https://cms-assets.tutsplus.com/uploads/users/1412/posts/31541/image/02-type-duplicate.jpg

4. As a style a text level

Step 1

Select the "PROSIT!" layer and go to Layer> Layer Style> Blending Options … to apply the following layer style.

Add a Chamfering and relief with these settings:

  • Style: Internal Bevel
  • Technique: Smooth
  • Depth: 55%
  • Direction: Down
  • Dimension: 13 px
  • Deselect the Use global light box
  • Angle: -170
  • Altitude: 32
  • Glossy outline: Rolling Slope – Descendant
  • Check the Anti-aliasing box
  • Highlighting mode: Screen #ffffff is Opacity: 69%
  • Hello: Screen #ffffff is Opacity: 85%
Add a bevel and emboss "data-src =" https://cms-assets.tutsplus.com/uploads/users/1412/posts/31541/image/02-pro-bevel.jpg

Step 2

Add a Side dish with these settings:

  • Glossy outline: Rolling Slope – Descendant
  • Check the Anti-aliasing box
  • Range: 100%
Add a contour "data-src =" https://cms-assets.tutsplus.com/uploads/users/1412/posts/31541/image/03-pro-contour.jpg

Step 3

Add a Inner shadow with these settings:

  • Mixing mode: Color burns # 000000
  • Opacity: 50%
  • Deselect the Use global light box
  • Angle: -90
  • Distance: 0 px
  • To choke: 0 px
  • Dimension: 32 px
  • Check the Anti-aliasing box
Add an inner shadow "data-src =" https://cms-assets.tutsplus.com/uploads/users/1412/posts/31541/image/04-pro-innershadow.jpg

Step 4

Add a Internal glow with these settings:

  • Fusion mode: Dodge Color # ffc600
  • Opacity: 21%
  • Technique: accurate
  • Source: Center
  • To choke: 0%
  • Dimension: 27 px
  • Check the Anti-aliasing box
  • Range: 49%
Add an internal glow "data-src =" https://cms-assets.tutsplus.com/uploads/users/1412/posts/31541/image/05-pro-innglow.jpg

Step 5

Add a Gradient overlay with these settings:

  • Mixing mode: Normal
  • Opacity: 100%
  • Style: Linear
  • Angle: 90
  • Ladder: 100%
  • Click on Slope and set these color stops:
  • Color stop 1 – Color: # b2710b Position: 0%
  • Color stop 2 – Color: # dca010 Position: 25%
  • Color stop 3 – Color: # dfb031 Position: 53%
  • Color stop 4 – Color: # c77f0d Position: 80%

Hit the ok button.

Add a gradient overlay "data-src =" https://cms-assets.tutsplus.com/uploads/users/1412/posts/31541/image/06-pro-gradient.jpg

Step 6

Go to Layer> Advanced Object> Convert to Advanced Object and then go to Layer> Layer Style> Blending Options … In Fusion options, set the Fill the opacity to 90% and hit the ok button.

Change the merge options "data-src =" https://cms-assets.tutsplus.com/uploads/users/1412/posts/31541/image/08-pro-blend.jpg

This will create the main text effect layer of beer.

Result of the beer text "data-src =" https://cms-assets.tutsplus.com/uploads/users/1412/posts/31541/image/x002.jpg

5. How to create a cast shadow

Step 1

To select "Shadow" layer and go to Layer> Layer Style> Blending Options … to apply the following layer style.

In Fusion options, set the Fill the opacity to 0%.

Change the merge options "data-src =" https://cms-assets.tutsplus.com/uploads/users/1412/posts/31541/image/01-sh-blend.jpg

Step 2

Add a Gradient overlay with these settings:

  • Mixing mode: Normal
  • Check the to swing box
  • Opacity: 100%
  • Style: Linear
  • Angle: -90
  • Ladder: 100%
  • Click on Slope and set these color and opacity breaks:
  • Color stop 1 – Color: # 000000 Position: 0%
  • Opacity stop 1 – Opacity: 0% Position: 0%
  • Color stop 2 – Color: # 000000 Position: 100%
  • Opacity stop 2 – Opacity: 100% Position: 100%

Hit the ok button.

Add a gradient overlay "data-src =" https://cms-assets.tutsplus.com/uploads/users/1412/posts/31541/image/02-sh-gradient.jpg

Step 3

Right-click the "Shadow" layer and choose Convert to an advanced object. So go to Edit> Transform> Tilt is Set the vertical scale to 50%. Drag the central upper anchorage point around -40 ° and hit log into.

Turn a shadow "data-src =" https://cms-assets.tutsplus.com/uploads/users/1412/posts/31541/image/x003.jpg

Step 4

Select the Move tool (V) and then use yours arrow keys to move the shadow as shown in the image below.

Move the shadow "data-src =" https://cms-assets.tutsplus.com/uploads/users/1412/posts/31541/image/x004.jpg

Step 5

Go to Filter> Blur> Gaussian Blur …, set the radius to 2,6 pxand then hit ok.

Gaussian blur filter "data-src =" https://cms-assets.tutsplus.com/uploads/users/1412/posts/31541/image/x005.jpg

Step 6

Go to Layer> Layer Style> Blending Options … and set the Fill the opacity to 75%. Hit ok.

Change the merge options "data-src =" https://cms-assets.tutsplus.com/uploads/users/1412/posts/31541/image/07-sh-blending.jpg

This will create a shadow for your text.

Shadow Result "data-src =" https://cms-assets.tutsplus.com/uploads/users/1412/posts/31541/image/x006.jpg

6. How to create the first plot of beer

Step 1

Select the "PROSIT!" layer and go to Layer> New fill layer> Solid color …. Give the layer a name Texture 1 and check the Use the previous layer to create a clipping mask box, then press ok and select black color. Hit ok yet.

Create a new layer "data-src =" https://cms-assets.tutsplus.com/uploads/users/1412/posts/31541/image/01-point-create-layer.jpg

Step 2

Go to Filter> Pixelate> Pointillize …to select Convert to an advanced objectand then set the Cell size to 9. Hit ok.

Add a pointillize filter "data-src =" https://cms-assets.tutsplus.com/uploads/users/1412/posts/31541/image/x007.jpg

Step 3

Go to Layer> Layer Style> Blending Options …, set the Melting mode to Lighten is Fill the opacity to 10%and then hit ok.

Change the merge options "data-src =" https://cms-assets.tutsplus.com/uploads/users/1412/posts/31541/image/03-point-blend.jpg

This will create the first thin texture of beer.

Filter result "data-src =" https://cms-assets.tutsplus.com/uploads/users/1412/posts/31541/image/x008.jpg

7. How to create the second plot of beer

Step 1

Select the "Texture 1" layer and go to Layer> New fill layer> Solid color …. Give the layer a name Texture 2 and check the Use the previous layer to create a clipping mask box, then press ok and select black color. Hit ok yet.

Create a new layer "data-src =" https://cms-assets.tutsplus.com/uploads/users/1412/posts/31541/image/01-m-create.jpg

Step 2

Go to Filter> Pixelate> Mezzotint …to select Convert to an advanced objectand then set the gender to Rough dots. Hit ok.

Add a halftone filter "data-src =" https://cms-assets.tutsplus.com/uploads/users/1412/posts/31541/image/x009.jpg

Step 3

Go to Layer> Layer Style> Blending Options …, set the Melting mode to Soft light is Fill the opacity to 20%and then hit ok.

Change the merge options "data-src =" https://cms-assets.tutsplus.com/uploads/users/1412/posts/31541/image/03-m1-blend.jpg

This will create the second subtle texture of the beer.

Filter result "data-src =" https://cms-assets.tutsplus.com/uploads/users/1412/posts/31541/image/x010.jpg

8. How to create the third plot of beer

Step 1

Select the "Texture 2" layer and go to Layer> New fill layer> Solid color …. Give the layer a name Texture 3 and check the Use the previous layer to create a clipping mask box, then press ok and select black color. Hit ok yet.

Create a new layer "data-src =" https://cms-assets.tutsplus.com/uploads/users/1412/posts/31541/image/01-m2-create.jpg

Step 2

Go to Filter> Pixelate> Mezzotint …to select Convert to an advanced object and then set the gender to Fine points. Hit ok.

Add a halftone filter "data-src =" https://cms-assets.tutsplus.com/uploads/users/1412/posts/31541/image/x011.jpg

Step 3

Go to Layer> Layer Style> Blending Options …, set the Melting mode to Soft light is Fill the opacity to 20%and then hit ok.

Change the merge options "data-src =" https://cms-assets.tutsplus.com/uploads/users/1412/posts/31541/image/03-m2-blend.jpg

This will create the third thin plot of beer.

Filter result "data-src =" https://cms-assets.tutsplus.com/uploads/users/1412/posts/31541/image/x012.jpg

9. How to create big bubbles with a custom brush

Step 1

Select the "Texture 3" layer and go to Level> New> Level …. Give the layer a name Big bubbles and check the Use the previous layer to create a clipping mask box, then press ok.

Create a new layer "data-src =" https://cms-assets.tutsplus.com/uploads/users/1412/posts/31541/image/x013.jpg

Step 2

Go to your brushes (Window> Brushes) and select the Bubbles – large Brush.

Select the brush "data-src =" https://cms-assets.tutsplus.com/uploads/users/1412/posts/31541/image/x014.jpg

Step 3

Brush above the text to create a similar bubble density as in the image below. You can return to this level and add more bubbles at any time.

Brush the text "data-src =" https://cms-assets.tutsplus.com/uploads/users/1412/posts/31541/image/x015.jpg

Step 4

Go to Layer> Layer Style> Blending Options … to apply the following layer styles.

In Fusion options, set the Fill the opacity to 0%.

Change the merge options "data-src =" https://cms-assets.tutsplus.com/uploads/users/1412/posts/31541/image/04-bb-blend.jpg

Step 5

Add a Chamfering and relief with these settings:

  • Style: Internal Bevel
  • Technique: Smooth
  • Depth: 240%
  • Direction: On
  • Dimension: 6 px
  • Deselect the Use global light box
  • Angle: -90
  • Altitude: 60
  • Glossy outline: Cone – inverted
  • Check the Anti-aliasing box
  • Highlighting mode: Screen with white color
  • Highlight opacity: 43%
  • Hello: Soft light with black color
  • Opacity of the shadow: 32%
Add a bevel and emboss "data-src =" https://cms-assets.tutsplus.com/uploads/users/1412/posts/31541/image/05-bb-bevel.jpg

Step 6

Add a Side dish with these settings:

  • Glossy outline: Cone – inverted
  • Check the Anti-aliasing box
  • Range: 100%
Add a contour "data-src =" https://cms-assets.tutsplus.com/uploads/users/1412/posts/31541/image/06-bb-contour.jpg

Step 7

Add a Internal glow with these settings:

  • Mixing mode: Dodge Color
  • Opacity: 50%
  • Color: white
  • Technique: Softer
  • Source: Center
  • Dimension: 13 px

Hit ok to apply the style of the level.

Add an internal glow "data-src =" https://cms-assets.tutsplus.com/uploads/users/1412/posts/31541/image/07-bb-innglow.jpg

This will create big bubbles in the beer.

Result of the brush "data-src =" https://cms-assets.tutsplus.com/uploads/users/1412/posts/31541/image/x016.jpg

10. How to create small bubbles with a custom brush

Step 1

Select the "Big bubbles" layer and go to Level> New> Level …. Give the layer a name Small bubbles and check the Use the previous layer to create a clipping mask box, then press ok.

Create a new layer "data-src =" https://cms-assets.tutsplus.com/uploads/users/1412/posts/31541/image/x017.jpg

Step 2

Go to your brushes (Window> Brushes) and select the Bubbles – small Brush.

Select the brush "data-src =" https://cms-assets.tutsplus.com/uploads/users/1412/posts/31541/image/x018.jpg

Step 3

Brush on the text to create a similar density of
bubbles as in the picture below. You can return to this level and add
more bubbles at any time.

Brush the text "data-src =" https://cms-assets.tutsplus.com/uploads/users/1412/posts/31541/image/x019.jpg

Step 4

Go to Layer> Layer Style> Blending Options … to apply the following layer styles.

In Fusion options, set the Fill the opacity to 0%.

Change the merge options "data-src =" https://cms-assets.tutsplus.com/uploads/users/1412/posts/31541/image/04-sb-blend.jpg

Step 5

Add a Chamfering and relief with these settings:

  • Style: Internal Bevel
  • Technique: Smooth
  • Depth: 209%
  • Direction: On
  • Dimension: 7 px
  • Deselect the Use global light box
  • Angle: 90
  • Altitude: 30
  • Glossy outline: Cone – inverted
  • Check the Anti-aliasing box
  • Highlighting mode: Screen with white color
  • Highlight opacity: 43%
  • Hello: Soft light with black color
  • Opacity of the shadow: 32%
Add a bevel and emboss "data-src =" https://cms-assets.tutsplus.com/uploads/users/1412/posts/31541/image/05-sb-bevel.jpg

Step 6

Add a Side dish with these settings:

  • Glossy outline: Cone – inverted
  • Check the Anti-aliasing box
  • Range: 100%
Add a contour "data-src =" https://cms-assets.tutsplus.com/uploads/users/1412/posts/31541/image/06-sb-contour.jpg

Step 7

Add a Internal glow with these settings:

  • Mixing mode: Dodge Color
  • Opacity: 50%
  • Color: white
  • Technique: Softer
  • Source: Center
  • Dimension: 13 px
  • Check the Anti-aliasing box

Hit ok to apply the style of the level.

Add an internal glow "data-src =" https://cms-assets.tutsplus.com/uploads/users/1412/posts/31541/image/07-sb-innglow.jpg

This will add some small bubbles to the beer.

Result of the brush "data-src =" https://cms-assets.tutsplus.com/uploads/users/1412/posts/31541/image/x020.jpg

11. How to create a beer foam

Step 1

Choose the Rectangle tool, set the To fill to white color and draw a rectangle on the top of the text. I lowered the opacity of the rectangle to show you how much of the text I treated. Your rectangle should be solid white.

Create a rectangle "data-src =" https://cms-assets.tutsplus.com/uploads/users/1412/posts/31541/image/x021.jpg

Step 2

Go to Filter> Distort> Wave …, select the Convert to an advanced object button and use these settings:

  • Number of generators: 5
  • Wave length: Min. 10 max. 60
  • Width: Min. 2 max. 6
  • Ladder: H. 100% V. 100%
  • Gender: otherwise
  • Undefined areas: Repeat the edge pixels

Hit ok.

Add a wave filter "data-src =" https://cms-assets.tutsplus.com/uploads/users/1412/posts/31541/image/x022.jpg

Step 3

While the rectangle level is selected, Press the Control key the "PROSIT!" layer to make a selection, and then go to Layer> Layer Mask> Show Selection.

Mask a selection "data-src =" https://cms-assets.tutsplus.com/uploads/users/1412/posts/31541/image/x023.jpg

Step 4

Right-click the level of the rectangle and choose Convert to an advanced object.

Convert to smart object "data-src =" https://cms-assets.tutsplus.com/uploads/users/1412/posts/31541/image/x024.jpg

Step 5

Go to Level> New> Level …, give the name to the level Foamand then hit ok.

Create a new layer "data-src =" https://cms-assets.tutsplus.com/uploads/users/1412/posts/31541/image/x025.jpg

Step 6

While the "Foam" the level is selected, Press the Control key the Rectangle layer to make a selection, and then go to paths panel (Window> Routes) and click on Create work path from selection icon.

Create a work path "data-src =" https://cms-assets.tutsplus.com/uploads/users/1412/posts/31541/image/x026.jpg

Step 7

Go to your brushes (Window> Brushes) and select the Foam Brush.

Select the brush "data-src =" https://cms-assets.tutsplus.com/uploads/users/1412/posts/31541/image/x027.jpg

Step 8

Right-click on the Work path and select Track trail …. To select Tool: brush and hit ok.

Trace the path "data-src =" https://cms-assets.tutsplus.com/uploads/users/1412/posts/31541/image/x028.jpg

Step 9

to hold Control and select the Foam and the Rectangle layer, and then Right-click the Foam layer and choose Convert to an advanced object.

Convert to smart object "data-src =" https://cms-assets.tutsplus.com/uploads/users/1412/posts/31541/image/x029.jpg

Step 10

Go to Layer> Duplicate Layer … and duplicates the foam layer as Foam shadow. Hit ok.

Duplicate the "data-src =" level https://cms-assets.tutsplus.com/uploads/users/1412/posts/31541/image/x030.jpg

Step 11

While the "Shadow foam" the level is selected, Press the Control key the "PROSIT!" layer to make a selection, and then go to Layer> Layer Mask> Show Selection.

Masking the "data-src =" level https://cms-assets.tutsplus.com/uploads/users/1412/posts/31541/image/x031.jpg

Step 12

Send the "Shadow foam" layer back. To do it, go on Layer> Arrange> Bring back.

Arrange the layers "data-src =" https://cms-assets.tutsplus.com/uploads/users/1412/posts/31541/image/x032.jpg

12. How to shape beer foam

Step 1

Select the "Shadow foam" layer and go to Layer> Layer Style> Blending Options … to apply the following layer styles.

In Fusion options, set the Fill the opacity to 0% and check the The layer mask hides the effects box.

Change the merge options "data-src =" https://cms-assets.tutsplus.com/uploads/users/1412/posts/31541/image/01-fs-foam-blend.jpg

Step 2

Add a Outer shadow with these settings:

  • Mixing mode: Linear burn with black color
  • Opacity: 8%
  • Deselect the Use global light box
  • Angle: 90
  • Distance: 2 px
  • Dimension: 4 px
  • Side dish: gaussian
  • Check the Anti-aliasing box

Hit ok to apply the style of the level.

Add an external shadow "data-src =" https://cms-assets.tutsplus.com/uploads/users/1412/posts/31541/image/02-fs-foam-dropshadow.jpg

Step 3

Select the "Foam" layer and go to Layer> Layer Style> Blending Options … to apply the following layer styles.

Add a Chamfering and relief with these settings:

  • Style: Internal Bevel
  • Technique: Smooth
  • Depth: 150%
  • Direction: On
  • Dimension: 29 px
  • Soften: 4 px
  • Deselect the Use global light box
  • Angle: 90
  • Altitude: 30
  • Check the Anti-aliasing box
  • Highlighting mode: Screen with white color
  • Highlight opacity: 100%
  • Hello: Linear burn with black color
  • Opacity of the shadow: 10%
Add a bevel and emboss "data-src =" https://cms-assets.tutsplus.com/uploads/users/1412/posts/31541/image/03-fs-ff-bevel.jpg

Step 4

Add a Inner shadow with these settings:

  • Mixing mode: Linear burn with black color
  • Opacity: 15%
  • Deselect the Use global light box
  • Angle: -90
  • Distance: 5 px
  • Dimension: 7 px
  • Check the Anti-aliasing box
Add an internal shadow "data-src =" https://cms-assets.tutsplus.com/uploads/users/1412/posts/31541/image/04-fs-ff-innshad.jpg

Step 5

Add a Internal glow with these settings:

  • Mixing mode: Linear burn
  • Opacity: 21%
  • Color: black
  • Technique: Softer
  • Source: Center
  • Dimension: 62 px
  • Check the Anti-aliasing box
Add an internal glow "data-src =" https://cms-assets.tutsplus.com/uploads/users/1412/posts/31541/image/05-fs-ff-innglow.jpg

Step 6

Add a Overlapping models with these settings:

  • Mixing mode: Linear burn
  • Opacity: 34%
  • Template: Foam noise

Hit ok to apply the style of the level.

Add an overlaid schema "data-src =" https://cms-assets.tutsplus.com/uploads/users/1412/posts/31541/image/06-fs-ff-pattern.jpg

Step 7

Right-click on the "Foam" layer and choose Convert to an advanced object. This will create the texture and the shadow of the foam.

Convert to smart object "data-src =" https://cms-assets.tutsplus.com/uploads/users/1412/posts/31541/image/x033.jpg

13. How to create beer foam bubbles

Step 1

Select the "Foam" layer and go to Level> New> Level …. Give the layer a name Foam bubbles and check the Use the previous layer to create a clipping mask box, then press ok.

Create a new layer "data-src =" https://cms-assets.tutsplus.com/uploads/users/1412/posts/31541/image/x034.jpg

Step 2

Go to your brushes (Window> Brushes) and select the Bubbles – small Brush.

Select the brush "data-src =" https://cms-assets.tutsplus.com/uploads/users/1412/posts/31541/image/x035.jpg

Step 3

Brush above the foam to create a similar density of
bubbles as in the picture below. You can return to this level and add
more bubbles at any time.

Brush the foam "data-src =" https://cms-assets.tutsplus.com/uploads/users/1412/posts/31541/image/x036.jpg

Step 4

Go to Layer> Layer Style> Blending Options … to apply the following layer styles.

In Fusion options, set the Fill the opacity to 0%.

Change the merge options "data-src =" https://cms-assets.tutsplus.com/uploads/users/1412/posts/31541/image/10-ff-fs-blend-brush.jpg

Step 5

Add a Chamfering and relief with these settings:

  • Style: Internal Bevel
  • Technique: Smooth
  • Depth: 220%
  • Direction: On
  • Dimension: 7 px
  • Deselect the Use global light box
  • Angle: -90
  • Altitude: 30
  • Check the Anti-aliasing box
  • Highlighting mode: Screen with white color
  • Highlight opacity: 80%
  • Hello: Soft light with black color
  • Opacity of the shadow: 55%

Hit ok to apply the style of the level.

Add a bevel and emboss "data-src =" https://cms-assets.tutsplus.com/uploads/users/1412/posts/31541/image/11-ff-fs-bevel-brush.jpg

Congratulations! Are you done

In this tutorial, you learned how to create a beer text effect using layer styles, custom brushes, and clipping masks.

I hope you enjoyed this tutorial and we invite you to leave your comments and creations below.

Final result "data-src =" https://cms-assets.tutsplus.com/uploads/users/1412/posts/31541/image/x037-final.jpg

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